Welcome to Our Library For Articles
 

Pregnant and Slim? Is it Possible? Click the image below to find out

 

 

 

 

 

 

 

 

Imaprove Fertility, Get Pregnant

 

 

 

 

 God Of War III Review: Is It The Best Top-Rated Game Of All Time?

God of War 3 Review

GOD OF WAR 3 GAMEPLAY:
Hit Start on the PS3 controller and you see Kratos on a narrow path on a mountainside. The Sun God Helios seems to buzz around on his Sun Chariot, but we can rip his head later. More pressing matters are at hand (or blade). You are immediately drawn in the action as the soldiers from the Army of Olympus surround you. Tapping SQUARE to hack and slash is typical of God of War. However, Kratos can now Grab in different styles using various buttons. Grab enemies using CIRCLE and then you can use different buttons to throw them, use as battering ram, rip it away, etc.

Kratos' sub-weapons are now available on the D-pad and can be switched mid-move. Previous God of War versions had the sub-weapons as combination of R1, R2, L1, L2 and SQUARE, TRIANGLE, CIRCLE and X. Not any more. In God of War 3, simply press the down button for the Cestus, and the right button for the Blades. The Cestus is useful for close-up melee fighting, whereas the Blades are amazing for general attacks.

The Amulet of Fates from God of War 2 has been replaced by (Apollo's?) Fire Bow. Unlike Typhon's Bane, the magic meter for the Fire Bow regenerates automatically.

A good improvement has been with the Quick-Time Event buttons. Previous God of War games had the QTE button prompts appear in the middle of the screen. In God of War 3, SQUARE prompt comes on the left side, CIRCLE button on the right, TRIANGLE comes at the top and X comes at the bottom of the screen. The L1 and R1 buttons come on the top-left and top-right corners respectively. CIRCLE button mashing comes at the bottom-right corner. This is a commendable add-on to this epic series as we don't have to stare at the screen during the ending moves of a boss-battle to see the button prompt. Just observing towards which side of the screen the prompt comes up, determines which buttons to mash making it just that little bit easier.


GOD OF WAR 3 GRAPHICS:
The framerate in God of War 3 is variable like GoW1 & GoW2. The framerate varies between 30-60 fps. Stig Asmussen has followed in the footsteps of Cory Barlog and originally David Jaffe who wanted important scenes in the game irrespective of the framerate. However, Stig has reiterated that the framerate will not go below 30 fps.

The art direction is vividly implanted in your mind, as you see Kratos traversing mountainsides, fighting the Army of Olympus soldiers like the undead, Harpies, Centaurs and Cyclops with brutal realism. A lot of thought has gone in each move. The attention to detail can be judged by the fact that each teeth of Kratos were separately modelled.

The processing power of the PS3 has been used to its maximum. In God of War 2, we could see only 15 enemies on the screen at a time. This has been beefed up to 50 in GoW3. Kratos is also now a 20,000 polygons hulk compared to 5000 in GoW2. And we haven't even started talking about the Titans. Stig has said that some of the levels will be on the Titans themselves. (remember the Fear Nothing trailer?). The Fire Titan shows up in the background as massive living body made of rock and molten lava. Stig revealed that he is Perses, the Titan of Destruction. Aptly named, he smashes through the Greek architecture with ease. The fight between Helios vs Fire Titan Perses makes up for an interesting backdrop as Kratos goes around the area smashing up Zeus' undead.

The Demo has a resolution of 720p. The final in-game resolution will be 1080p & 1080i.

GOD OF WAR 3 AUDIO:
As we have come to expect from a God of War game, the score is of the highest quality. The background music differs depending on the game situation and blends perfectly with the overall tone of the game. The score is quiet when you are alone, and drums up in a foreboding manner whenever, you are about to face enemies.

STORY:
The story is set 3 hours in the actual game. We are left to fill in some blanks as to: the whereabouts of the Blade of Olympus, lack of a magic meter, how the sole sub-weapon Cestus was obtained, why does the Fire Titan Perseus attack Kratos, etc. Stig has confirmed that the Demo is a specific part of the story, and not a separate element. Kratos will get to confront between 5-10 Gods which include the Gods we saw on the balcony at the end of GoW2. The Titan Gaia and the Blade of Olympus left out in the videos & demo will make a comeback in God of War 3.


GOD OF WAR III REVIEW BOTTOMLINE:
Stig Asmussen has declared, "We want this game to show what the Playstation 3 is capable of." That is a pretty strong statement and going by the looks of the Demo, one that is surely living up to the promise. The music is what we were impressed with most. The Firebow and the QTE positioning are commendable additions to the gameplay. The beautiful graphics use the full power of the PS3.
The bottomline is that the potential & possibilities in God of War III are unlimited. Not very unlike a magic chest full of orbs waiting to be opened!

For more God of War 3 Video Interviews and trailers, you can visit the God of War 4 Community and Download God of War 3 Screensaver .

Angry Birds Online - One Of The Most Profitable Apps For The Apple IPhone In History
Every day, there are a lot of different apps submitted to the app store. Every so often, you get a great app that takes the gaming world by force - in this case, Angry Birds.

Angry Birds Online - One Of The Best Selling Mobile Games Of This Century
Mobile games are popping up every couple minutes nowadays - check out the industry's #1 app - Angry Birds.

The Many Reasons Why Video Games Are Such An Effective Form Of Self Expression
In this day and age, where more people than ever opt to stay in and play video games, it is easy for critics to blindly state that the joyful freedom of expression that we gain from activities such as soccer, music, or perhaps painting for example, has been lost.

Secrets That Skilled Starcraft Players Use To Consistently Win Matches
Many people may feel that Starcraft is a difficult game, but by implementing a few basic strategies, success can become inevitable.

Other Readings

Resources



 

Libraryforarticles